Aaaaaand… we’re back!


It feels so good to type that again.

After over a month, I finally fixed the blog! Turns out all I had to do was get rid of the plugins folder. Heh. But that’s not all, folks! No, IT IS NOT.

Who gave that chopper a minigun?!
Who gave that chopper a minigun?!

That’s right, LEVEL 6 IS HERE! This latest level is filled to the brim with ferocious enemies, perilous traps, and one of the best bosses I’ve made yet.

In the meantime, the story’s really heating up! …But you’ll likely still have no idea what’s going on. In the next update, I plan to add a couple more cutscenes into the game – additions to existing levels’ cutscenes, plus an extra game introduction that will play before you reach the title screen for the first time. I promise, by the time the game is done you’ll have some idea what you’re doing, unless you just hammer on the pause button to skip ’em all.

Further news: For those who are wondering, there will still be 4 bonus challenges in addition to the 9 main levels. The first of these challenges will be released after LVL7, so stay patient and you’ll get your UNLIMITED CARNAGE all in good time!

BUT WAIT! That’s not all! I’ve shelled out some serious dough to buy a better license for Construct 2, which will allow me to release the game to more platforms. Keep an eye out in the near future for a downloadable version you can install on Windows, and eventually Mac (maybe Linux) too. And for any Windows 10 users out there, I’m going to release a version to the Windows Store as well! Stay tuned!